At TwitchCon this weekend, developer Bungie held a panel called “The Seasons of Destiny” during which Bungie shared its vision for how seasons will work in Destiny 2, plus previewed some details about what players can expect in Season 2.
First off, Bungie revealed that Destiny 2 will have four seasons over the course of its first year. Season 2 is expected to begin in December, and following that cadence it’s probably safe to assume that a new season will kick off every three months or so. Season 1 began with the launch of Destiny 2, and Season 2 will most likely coincide with the game’s first expansion, Curse of Osiris, coming in December.
If Bungie follows a similar pattern, then Season 3 will kick off somewhere around March and Season 4 near June, with the assumption that a major expansion (like Destiny 1‘s The Taken King) releases in September of 2018. But outside of Season 2, that calendar is speculation at this point.
Bungie outlined three goals for seasons in Destiny 2, the first being to provide fans with a “more predictable cadence for game updates” so players will know when to expect major updates to Destiny 2. Bungie is hoping that the start of a new season will draw players back into the game to check out everything new.
The second goal, which builds off of that, is that seasons are meant to change “themes for the player experience.” This looks to be accomplished in Season 2 with a new set of gear for Iron Banner, Trials of the Nine, and factions, as well as the addition of The Dawning live event. Bungie’s Live Team is looking to inject a fresh experience with a fresh take on gear and even aesthetics, as in the case of The Dawning transforming parts of the game with a winter makeover.
Lastly, seasons are meant to be the points in the game’s lifespan for “sandbox tuning, new features, and more content.” Bungie was reluctant to get into details during the TwitchCon panel about the sandbox tuning (i.e. weapon, ability, subclass balance) but said that it has some plans in that department coming in Season 2.
Seasons will add less to the game than a major piece of DLC like Curse of Osiris, the game’s first expansion; however, they look to be one of Bungie’s answers to try to avoid the content droughts that plagued Destiny 1 in its second and third years. Time will tell if seasons will accomplish Bungie’s goals and, probably most importantly for the developer, cause players to re-engage with the game that right now is getting a bad rap for having a lack of content already.
Bungie will be putting on three Destiny 2 streams in November that could very well give some more details about Season 2 as well as the Curse of Osiris expansion.
Destiny 2 is available now for PS4 and Xbox One, and releases on October 24, 2017 for PC.