Shortly before the launch of the current console generation, there was a lot of talk about cloud-based gaming. Early rumors and leaks suggested Microsoft was ready to dive into always online gaming and a vocal section of the community was strongly against this idea. Although the cloud-based approach may have been left on the cutting room floor for the Xbox One and the PS4, some industry insiders are starting to suggest there will be no escaping it when the next-gen arrives.
Final Fantasy 15 director Hajime Tabata recently discussed his thoughts about the future of gaming in an interview with Xbox Magazine. During the interview, Tabata explained that he believes video games will take a cue from the music and film industries when the Xbox Two and PS5 arrive and users will subscribe to digital cloud-based services.
Obviously this is just one member of the industry sharing his point of view, but it’s hard to deny that this is a very real possibility. Despite the backlash a few years ago, it really does seem like any plans for cloud-based gaming may have just been a little ahead of the curve. Although it is the current trend in other industries, for gamers without reliable internet service, this probably sounds like a nightmare scenario.
The industry is likely at least a few years away from the next console generation (unless Microsoft and Sony have very big secret plans for E3 2018), so this shouldn’t be an immediate concern for anyone. It will be very interesting to keep an eye on both companies as the industry moves forward and see how cloud-based gaming is eventually pitched, when it’s so clearly a topic that angers a vocal portion of the audience.
Neither Microsoft nor Sony have responded to Tabata’s speculation, but we’ll update the story if any official responses are issued.
There is currently no release date for the next generation of Microsoft or Sony consoles.
Source: The Wolf Hall